<< preface

this blog is nina wenhart's collection of resources on the various histories of new media art. it consists mainly of non or very little edited material i found flaneuring on the net, sometimes with my own annotations and comments, sometimes it's also textparts i retyped from books that are out of print.

it is also meant to be an additional resource of information and recommended reading for my students of the prehystories of new media class that i teach at the school of the art institute of chicago in fall 2008.

the focus is on the time period from the beginning of the 20th century up to today.

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>> Ronald Baecker, GENESYS, 1967-69

GENESYS: Interactive Computer-Mediated Animation
The Genesys system, developed by Dr. Ron Baecker in MIT's Lincoln Laboratory from 1967-69, was one of the world's first interactive systems for real-time animation. The system involves the process of "interactive computer-mediated animation", in which dynamic displays are constructed by utilizing direct console commands, algorithms, free-hand sketches, and real-time actions. The resulting "movie" can then be immediately viewed and altered. Genesys utilizes a special kind of interactive computer-mediated animation that exploits the potentialities of direct graphical interaction. The animator may sketch and refine (1) static images to be used as components of individual frames of the movie, and (2) static and dynamic images that represent dynamic behaviour; that is, movement and rhythm. Because these latter pictures drive algorithms to generate dynamic displays, the process is called "picture-driven animation".

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... is a Media Art historian and independent researcher. She is currently writing on "speculative archiving && experimental preservation of Media Art" and graduated from Prof. Oliver Grau's Media Art Histories program at the Danube University in Krems, Austria with a Master Thesis on Descriptive Metadata for Media Arts. For many years, she has been working in the field of archiving/documenting Media Art, recently at the Ludwig Boltzmann Institute for Media.Art.Research and before as the head of the Ars Electronica Futurelab's videostudio, where she created their archives and primarily worked with the archival material. She was teaching the Prehystories of New Media Class at the School of the Art Institute of Chicago (SAIC) and in the Media Art Histories program at the Danube University Krems.